Red Eyed Tree Frog Animation – Production Still Images
I’ve modeled and textured the red eyed tree frog using 3D Studio Max, Mental Ray, and zBrush. I’ve created all of the UVs and texture maps, and I have built some subsurface scattering shaders to achieve a more realistic render. This is still a work in progress, but I’m in the process of lighting, rigging, and texturing.
Close-up 3/4 view of the face of the frog with subsurface scattering texture in place. Copyright 2014 Aaron Kantor
Red-eyed tree frog digits showing subsurface scattering effects. Copyright 2014 Aaron Kantor
Close up of fully-rigged eyelids and pupils of the red eyed tree frog. Copyright 2014 Aaron Kantor
Full body render of the red eyed tree frog. Copyright 2014 Aaron Kantor
Role 3D Generalist
For Aaron Kantor