Red Eyed Tree Frog Animation – Production Still Images

I’ve modeled and textured the red eyed tree frog using 3D Studio Max, Mental Ray, and zBrush. I’ve created all of the UVs and texture maps, and I have built some subsurface scattering shaders to achieve a more realistic render. This is still a work in progress, but I’m in the process of lighting, rigging, and texturing.

Close-up 3/4 view of the face of the frog with subsurface scattering texture in place. Copyright 2014 Aaron Kantor

Red-eyed tree frog digits showing subsurface scattering effects. Copyright 2014 Aaron Kantor

Close up of fully-rigged eyelids and pupils of the red eyed tree frog. Copyright 2014 Aaron Kantor

Full body render of the red eyed tree frog. Copyright 2014 Aaron Kantor


  • Role 3D Generalist

  • For Aaron Kantor

  • Date 2014=Present

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Biology 3rd Edition